The Machine Indexan emulation field guide

1982 · Entex · US · handheld

Entex Adventure Vision

A self-contained console with a spinning-mirror LED screen and exactly four games.

A curiosity Trivial to run Watch on YouTube ↗

The Entex Adventure Vision tabletop console and controller.
The Entex Adventure Vision tabletop console and controller.
Image: Rik1138 · CC BY-SA 4.0

Entex's 1982 tabletop oddity: a self-contained console with its own red-LED display, drawn one column at a time onto a spinning mirror so your eye assembled the whole picture. Clever, fragile, and released just as the market collapsed.

Only four cartridges were ever made — Defender, Super Cobra, Turtles and Space Force — which makes a complete set a collector's trophy today.

What it cost

$79.99 6.6%

only about 7% of a month’s pay in 1982 · about $260 today

US launch list price ($79.99 with Defender) $79.99 (1982)

Mechanical spinning mirror raster display with 40 bright red LEDs.

Typical street price

No verified mass-market street price recorded yet.

Units sold≈50,757 estimate

Exactly 50,757 units manufactured by Entex.

Why it mattered

It is a museum piece: an early attempt at a self-contained cartridge handheld with its own screen, years before Nintendo's Game & Watch found the formula that worked. Its failure maps a dead end on the road to the modern handheld.

Emulating it today

EmulatorsMAME (advision driver)
Setup effortTrivial to run (0 on this site's scale)
ControlsA standard modern controller covers the ordinary controls, though unusual accessories may need custom mapping.
Runs on a handheldYes

The emulator names above are starting points, not a promise that every title or accessory behaves identically. Computer platforms usually add model selection, disk handling and keyboard setup even when CPU emulation itself is mature.

Firmware

This system needs no firmware file. Install an emulator, open a game, and it runs.

How many files you need: none to go and find. No separate firmware file is needed for an ordinary setup.

Firmware details checked 2026-08. Emulator requirements change — see Libretro documentation for the current list.

Where the software is

Preservation catalogues describe verified dumps; they do not grant permission to download commercial software. A curated, correctly matched set is easier to use than an undifferentiated archive.

This site names preservation projects and explains what they are. It does not link to ROM downloads.

Where to start

  1. Defender 1982 shooter
  2. Super Cobra 1982 shooter
  3. Turtles 1982 maze
  4. Space Force 1982 shooter

    One of only four cartridges ever made for the machine.

The verdict

A curiosity worth ten minutes for the spinning-mirror display; there are only four games to see.

There is no library to speak of — emulate it to say you have, not to play.

Worth it if
Players curious about obscure handhelds and willing to learn how the original machine worked.
Not for
Anyone who wants a large, instantly accessible library and no model, firmware or control decisions.

Scored 2/5 for fun today and 3/5 for historical importance. Those two scores decide the label at the top — a machine can matter enormously and still be no fun.